Employer engagement

Sections
54
Gatsby BM2, 3, 4, 5
SEND

Augment ourselves resource STEM learning

How could we augment ourselves? is a collection of practical STEM subject activities linked to employability skills and careers. Students will consider how amazing the human body is and look at how it could be adapted. The activities explore how science and engineering can be used to augment humans, from using nutrition to improve brain functionality to exploring wing designs to make humans fly.

Gatsby BM2, 4
Key stages

Candoo

CANDOO® is a fun and engaging game designed to get young learners thinking about and discussing STEM-based careers. It can be played as a game on its own or built into wider careers activities.

You can purchase this resource from the website.

Gatsby BM2, 3, 4
Key stages

Careers Education Resources: Apprenticeships and Technical Education

A range of e-learning bitesize resources supporting educators and careers leaders to inspire students to choose technical education and apprenticeships as prestigious career pathways. With a focus on STEM, future skills and priority skill areas, whether it’s general TVET careers education and information you are looking to provide, or sector and industry specific, our module and video resources are easy to use and take between 25-45 minutes to complete.

Was this helpful?