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Business games and enterprise competitions. What works?
This paper provides evidence on business games and enterprise competitions to help schools, colleges and providers of careers and enterprise programmes use the evidence to shape the programmes they are running and developing.
Career-related learning in primary. What works?
This research compiles evidence on the career-related learning of primary aged children’s decisions, aspirations and attitudes.
Careermag for Parents, Carers and Guardians
A great resource for your Parents Evenings and Newsletters! Careermag for Parents, Carers and Guardians is a publication with information for parents of school-aged children offering support and information on careers and qualifications.
It also includes information on how to help support young people with mental health issues, managing the UCAS system, apprenticeships and in-depth features on various sectors and opportunities in them.
Careers and enterprise provision in England’s colleges in 2019: Detailed Gatsby Benchmark results
This report builds on the national results from the State of the Nation Report 2019 with additional analysis of the Compass data for colleges specifically, to provide Careers Leaders, college leaders and their external partners with the insights needed to make further progress.
Careers in the curriculum. What works?
The Gatsby report identified eight benchmarks of good career guidance, one of which was linking curriculum to careers. Careers in the curriculum describes a range of interventions which allow students to encounter career learning as part of their everyday school curriculum, but what impact is it having and what are the lessons for best practice?
Careers Provision in Colleges: What Works? (2018)
This paper provides evidence for effective career guidance within the Further Education (FE) sector. The evidence can be used by colleges of all types and providers of career and enterprise programmes when considering supporting young people with careers activities.
Effective employer mentoring
This research is available to support anyone who is involved in mentoring to better understand good practice.
EmployAbility Leisure Guides
EmployAbility Leisure is an initiative by Aspire (EmployAbility Leisure) to create more accessible and inclusive training and workplace environments for disabled people in the fitness and leisure sector. Evidence-based guidance published as a result for disabled people, training providers and employers is available for free, instant download here.
Encounters with Higher and Further education - Practical ideas for achieving Gatsby Benchmark 7
This report provides practical insights from Careers Leaders about how to deliver meaningful encounters with further and higher education for young people in secondary schools, colleges and special schools. It is targeted at schools and colleges seeking ideas for how to improve their provision.
Experiences of workplaces - Practical ideas for achieving Gatsby Benchmark 6
This report provides practical insights from Careers Leaders about how to deliver meaningful workplace experiences for young people in secondary schools, colleges and special schools. It is targeted at schools and colleges seeking ideas for how to improve their provision.
Get Ahead and Disabled Apprentice Network
Get Ahead is a toolkit and resource co-produced with and for disabled young people. The newsletters and magazines will help you navigate the wide range of information and resources that are available in post-16 education, training, and work. It is a platform where young people can have their voice heard and share the many talents they have.
How to Support Careers and Enterprise Activities in Schools: a Practical Guide for Employers
We partnered with the CBI to undertake research to better understand how employers engage with schools. From this research we have produced this practical guide for employers who want to engage with schools together with a compendium of case studies from businesses.