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Augment ourselves resource STEM learning
How could we augment ourselves? is a collection of practical STEM subject activities linked to employability skills and careers. Students will consider how amazing the human body is and look at how it could be adapted. The activities explore how science and engineering can be used to augment humans, from using nutrition to improve brain functionality to exploring wing designs to make humans fly.
Animal Adaptations - STEM subject activities
Animal Adaptions is a collection of practical STEM subject activities linked to employability skills.
Pupils look at how animals have adapted to cope with all sorts of conditions. They explore communication strategies, travel, camouflage and life in challenging settings, and look at the way humans can learn from animals.
Explore Construction: Build an Exciting Future in Construction
Careers Collective were commissioned in 2022, by the Construction Industry Training Board to create a film and learning materials for schools (mainstream and specialist) that showcased their industry and the multiple pathways and careers that are open to students; in particular ways of achieving robust and valued qualifications without going to university.
Talentino!
Talentino programmes have been helping to improve career outcomes for young people with a range of learning difficulties in a mixture of settings – special schools, mainstream schools, AP, PRU, SEMH, etc.
They also provide great opportunities for learning more, through their regular newsletters, annual SEND Careers Conference, and by publishing free resources.
AutonoMe Supported Employment and Independent Living
AutonoMe uses the power of personalised human support combined with technology to enable neurodiverse people and those with learning disabilities to gain employment and develop skills for independent living.
This is a costed resource with possible funding streams identified.
Passport to Retail
Developed by Inspiring Worcestershire. Passport to Retail has been designed with the student’s progression at the forefront. This brilliant project will take students on a tour around the Retail industry, learning about key areas from customer services to stock rotation to build their knowledge and skill in preparation for the workplace.
Panjango Trumps
Panjango Trumps is the fun way to explore the world of work!
Our unique twist on the classic Top Trumps game pits 50 different careers against each other in a battle of stats.
My Week of Work: Thursday
Introducing the world of Recruitment. These lessons cover the skills employers look for, how businesses recruit, entrepreneurship and project planning skills.
My Week of Work: Monday
An introduction to My Week of Work and the sector options for students to explore: creative digital, engineering, construction, energy and renewables and health and social care. The final session of the day gives an insight into the world of work.
My Week of Work: Friday
These lessons explore what it means to be an effective leader, how to create an impactful CV and recognise and demonstrate employability skills. The week is completed with some reflection – what could be your next steps and how to prepare for discussions with a careers adviser.
Making it Meaningful: Benchmark 7
This resource supports Careers Leaders to embed encounters with providers of all routes available to students at key transitions within a progressive careers programme.
The following guiding principles will support an approach to Benchmark 7 and to Provider Access Legislation, whilst being aligned to Benchmarks 1 and 3 including setting aims, planning meaningful delivery and impact evaluation of activity.
To accompany this resource, watch the film to hear from educators, providers and young people about the impact these principles can have in a range of settings.
Innovation Challenge
Learn about the design, process and implementation of The Doncaster Innovation Challenge – an inter-school competition aimed at meeting Gatsby Benchmarks 4 and 5.